What do I do if Sound Forge crashes?
If for some reason Sound Forge terminates improperly, all the opened and unsaved sound files can be recovered — excluding those opened in Direct and Read-Only modes. Unless a file is opened in Direct or Read-Only modes, a temporary file is created and any edits made are stored in this file. When an improper termination of the program occurs, these temporary files remain on your hard drive and can be reopened to recover any work done to the sound files before crashing. Also, the original sound files will remain unchanged until you save your work.
When restarting Sound Forge, any temporary files in your temporary file directory will indicate to the program that something went wrong. Sound Forge prompts you with the Crash Recovery dialog to recover, delete, or ignore these files.
Use this to change the ending of all file names from FORGExxx.TMP to FORGExxx.WAV. You can then open these WAV files using the Open dialog (File menu). The files will be placed in the directory specified on the Perform page of the Preferences folder (Options menu).
This command deletes all the temporary files regardless of selection in the drop-down list. Use this only when you are sure that no important work is in the file.
If you don't want to deal immediately with the temporary files left over from an improper termination, use this command. However, it is best to either rename the files and check their contents or delete them since they take up valuable disk space.
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