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Q:
How do I bounce tracks on my EMU MP7/XL7?
A:
Bouncing tracks is a multi-step process and is actually just taking advantage of the copy/paste functionality of the unit. Below is a description of why this is the process for bouncing and how to perform the task.
Once a track (or a section of a track) has been cut or copied to the “clipboard”, it can be pasted into another track or pattern from 1 to 99 times. The Paste operation Merges the clipboard data with the data on the destination track. It adds the new information to the existing data with the start of the data in the clipboard placed at the selected bar position. Because of the data merging feature, the Paste operation can be used to “bounce down” multiple tracks to a single multichannel track. To Copy a Track: 1. Select the pattern you wish to edit. 2. Press the Pattern Edit button. 3. Scroll to the Copy Track to Clipboard screen shown below using the data entry control. 4. Select the track to be copied. The Home/Enter LED will be flashing once the cursor is moved to the lower line of the display. 5. Select the Start Bar and the Length (in bars) to be copied. 6. Press Enter to copy the track. Press any other menu button to Cancel the operation. To Paste the Clipboard into a Track: 1. Press the Pattern Edit button. 2. Cut or Copy data to the clipboard. See pages 82 and 83. 3. Scroll to the Paste Clipboard to Track screen shown below using the data entry control. 4. Select the track where you want the clipboard data to be pasted. The Home/Enter LED will be flashing once the cursor is moved to the lower line of the display. 5. Select the bar where the clipboard contents will be pasted. 6. Select the number of times you want the clipboard data pasted. 7. Press Enter to paste the data. Press any other menu button to Cancel the operation. To Bounce Tracks: 1. Copy the first track you wish to bounce. 2. Paste the track to the desired destination track. 3. Repeat steps 1 & 2 for the other tracks you wish to bounce down. 4. Press the Pattern Edit button and scroll to the Channel Assign screen. 5. Set the Track containing all your bounced tracks to MultiA. (or MultiB if the original tracks were recorded using the “B” channels.) |