Pro Audio Support

Q:
Setting Loop Points
 
A:
Looping is a common sampling technique used to conserve memory. For example, a 16 bar drum Sample would probably use a large majority of your available Sample time. If you were to take a 4 bar Sample and loop it 4 times you would still have 16 bars of drums but you would use 75% less memory. The key to looping is finding the right loop points so that there is not an audible 'glitch' when the Sample reaches the end and starts to play from the beginning again. Use the following procedure to set loop points:


1. Press JUMP MENU so it is lit.
2. Press F2 to access the Loop and Smoothing display.
3. Use the CURSOR buttons to highlight "Sample" and press S1.
4. Use the CURSOR buttons to highlight the desired Sample and press S1.
5. Use the CURSOR buttons to highlight "Key On Mode" and the VALUE dial to select "Loop."
6. Use the CURSOR buttons to highlight "Loop Mode" and the VALUE dial to select "Forward."
7. Press GRAPHIC so it is lit. A graphic representation of your Sample will now be displayed.
8. Press F3 and use the VALUE dial to adjust the loop start point as desired. The hollow marker above the waveform will provide a visual indication of the loop start point. If you hold down a key while you are adjusting the loop start point you can hear the adjustments in real-time.
9. Press F2 and use the VALUE dial to adjust the loop end point as desired.
NOTE: You can control how quickly the VALUE dial scrolls through your Sample by pressing F5 (the X parameter). As you press the F5 button, the display will indicate the current resolution of the VALUE dial (1-10,000). A larger resolution number will allow you to scroll through the Sample faster than a smaller resolution.

A great way to edit your loops is to load a Sample in the loop mode and press the GRAPHIC button, then play the sound on the keyboard while pressing the HOLD button. Now you can hear the loop play continuously. Use the F2 and F3 buttons to select the loop start or end points and use the VALUE dial to adjust the loop as desired.